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Arid Environment

Part of an ongoing series of environment renders using Unreal Engine 5's Cinematic Camera tools as well as Megascans, this Arid Environment was a fun way to teach myself UE5. Starting shortly after it's release and developing this over the course of a few weeks helped refamiliarise myself with many of Unreal's tools and UE5's new feature set. I'm hoping to produce more in the future with a few planned and one currently in the pipeline.

Developed by Louis Francis, 2022, using Unreal Engine 5 and Megascans.

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