Game Designer
Project: UE5 Cinematic Environment Renders: Arid (2022)
Hi, I'm Louis!
I'm a Game Designer with an interest in focusing on the Mechanics and UX Design, a 2021 graduate student with the Academy of Interactive Entertainment's Advanced Diploma in Adelaide, South Australia.
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A small fun platformer I made in a team as part of Global Game Jam 2025 over the course of 48 hours.
A short survival horror game made in Unity for Adelaide's Slam Jam 3, a super fun project that came together in little over a week.
This project is my first solo dev focus experiment; a series of systems and tests for an Isometric Rogue-Lite being developed in Unity.
The first environment render in an ongoing solo project using Unreal Engine 5's Cinematic Camera tools as well as Megascans.
Vibe City is a fast paced 5v5 Online Multiplayer game revolving around racing around with grappling hooks to tag billboards.