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Louis Francis

Game Designer

Project: UE5 Cinematic Environment Renders: Arid (2022)

  • LinkedIn
  • Itch.Io
  • Global Game Jam
  • BlueSky
  • Instagram
Louis Francis

About Me

Hi, I'm Louis!

I'm a Game Designer with an interest in focusing on the Mechanics and UX Design, a 2021 graduate student with the Academy of Interactive Entertainment's Advanced Diploma in Adelaide, South Australia.

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Featured Projects

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PorcuRoll!
(2025)

A small fun platformer I made in a team as part of Global Game Jam 2025 over the course of 48 hours.

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Dimmer Demons
(2023)

A short survival horror game made in Unity for Adelaide's Slam Jam 3, a super fun project that came together in little over a week.

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Unnamed Project
(2023)

This project is my first solo dev focus experiment; a series of systems and tests for an Isometric Rogue-Lite being developed in Unity.

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Arid Environment Cinematic Render

The first environment render in an ongoing solo project using Unreal Engine 5's Cinematic Camera tools as well as Megascans.

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Vibe City
(2nd Year Major Project)

Vibe City is a fast paced 5v5 Online Multiplayer game revolving around racing around with grappling hooks to tag billboards.

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Louis Francis, Professional Portfolio, 2025

  • LinkedIn
  • Itch.Io
  • Global Game Jam
  • BlueSky
  • Instagram
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