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Unnamed Project

This project was my first attempt at an ongoing focus as an indie dev; an unnamed Isometric Rogue-Lite to be developed independently in Unity and aiming to be completed and released by Q4 2023 - Q1 2024.

 

I made a Prototype featuring Movement, Aiming, controls across multiple inputs using the new Unity Input system as well as elements of Random Level Generation and work into Cel Shading and other visual shader effects, I'll posted development clips and images on LinkedIn while updating this page less frequently.

This project has since been shelved due to health.​

Independent Work, 2022-2024

Project Gallery

Louis Francis, Professional Portfolio, 2025

  • LinkedIn
  • Itch.Io
  • Global Game Jam
  • BlueSky
  • Instagram
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